I create a RealObject in the python bridge and want to set the color.
However, I don’t really get how to set the color properly that it is shown in the 3d viewer.
As far as I understand it is just one value and not 3 as I was used to?
As far as I understand it is just one value and not 3 as I was used to?
Indeed, the color of a real object is actually an unsigned 32-bit integers with BGR byte-order : out.data[0].color = (_BLUE_ << 16) + (_GREEN_ << 8) + _RED_
For example, if I want a red realobject : out.data[0].color = (0 << 16) + (0 << 8) + 255
If I want the microsft vscode blue : out.data[0].color = (239 << 16) + (164 << 8) + 0